PROJECT OVERVIEW

PROJECT OVERVIEW

PROJECT OVERVIEW

Students often struggle to keep track of multiple assignments and deadlines. This project explores a simple mobile interface that helps students add, track, and complete assignments easily.

Students often struggle to keep track of multiple assignments and deadlines. This project explores a simple mobile interface that helps students add, track, and complete assignments easily.

WHY I REDESIGNED THIS

WHY I REDESIGNED THIS

WHY I REDESIGNED THIS

The more I studied professional UI, explored design inspiration, and practised in Figma, the more specific my discomfort became. It wasn't just that the old design "looked off" I could now name exactly why.

The more I studied professional UI, explored design inspiration, and practised in Figma, the more specific my discomfort became. It wasn't just that the old design "looked off" I could now name exactly why.

To validate this, I showed the original screens to 3 college students and asked them to interact naturally. Their responses confirmed everything.

To validate this, I showed the original screens to 3 college students and asked them to interact naturally. Their responses confirmed everything.

USER PERSONAS

USER PERSONAS

USER PERSONAS

Two personas were created based on conversations with college students. These guided every design decision throughout the redesign.

Two personas were created based on conversations with college students. These guided every design decision throughout the redesign.

DESIGN INSPIRATIONS

DESIGN INSPIRATIONS

DESIGN INSPIRATIONS

Before redesigning, I collected references from Mobbin to understand patterns used in professional apps — and filtered each one through the app's own identity before applying it.

Before redesigning, I collected references from Mobbin to understand patterns used in professional apps — and filtered each one through the app's own identity before applying it.

DESIGN SYSTEM

DESIGN SYSTEM

DESIGN SYSTEM

A small but intentional design system was established before touching any screens — covering color styles, typography, and core components. This is what made consistency possible across all screens.

A small but intentional design system was established before touching any screens — covering color styles, typography, and core components. This is what made consistency possible across all screens.

WHAT CHANGED AND WHY?

WHAT CHANGED AND WHY?

WHAT CHANGED AND WHY?

NEW SCREENS - COMPLETING THE EXPERIENCE

NEW SCREENS - COMPLETING THE EXPERIENCE

The original app had no reminders screen, no profile screen, and no empty states. Every nav bar item now has a screen. Every screen has an empty state. Every action has a response.

The original app had no reminders screen, no profile screen, and no empty states. Every nav bar item now has a screen. Every screen has an empty state. Every action has a response.

ITERATIONS

ITERATIONS

ITERATIONS

Before finalising, I explored multiple directions. The Add Assignment screen went through two field style variations — and the decision between them taught me something important.

Before finalising, I explored multiple directions. The Add Assignment screen went through two field style variations — and the decision between them taught me something important.

KEY DESIGN DECISIONS

KEY DESIGN DECISIONS

KEY DESIGN DECISIONS

ACCESSIBILITY CONSIDERATIONS

ACCESSIBILITY CONSIDERATIONS

ACCESSIBILITY CONSIDERATIONS

WHAT I LEARNED

WHAT I LEARNED

WHAT I LEARNED

SEE WHERE IT STARTED

SEE WHERE IT STARTED

SEE WHERE IT STARTED

Read case study of ''Assignment tracker app'' original from scratch

Read case study of ''Assignment tracker app'' original from scratch

Read case study of ''Assignment tracker app'' original from scratch

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